Texas Hold'em


Players
The maximum number of players allowed at a table is 8. 


Dealer
The dealer is identified by a large button (the dealer button). After the last hand the dealer passes the button to the player on his left. 


Blind
Every hand in Texas Hold’em starts with 2 blinds, the small blind and the big blind, which must be covered by the 2 players to the left of the dealer. The blinds are considered normal bets and, if necessary, the players that placed them only have to cover the difference between their respective blinds and the current bet. The players that have covered the small blind and the big blind, when it is their turn, have the possibility of choosing to fold (give up the hand), check (chip), call (see a bet) and raise (raise a bet), as well as any other player. 


Dealing the Cards
Each player will be dealt 2 covered cards, called “hole cards”. After the first round of bets 2 uncovered cards are placed on the table for all, the flop; after a new round of bets a four common card is placed on the table, the turn, and after another round of bets the fifth and final card is placed, the river. We now reach the final betting round. 


Betting Order
In Texas Hold’em there are 4 betting rounds. The first round is after the first 2 cards are dealt. The first active player is the player at the left of the big blind. In the subsequent rounds the first active player is the player to the left of the dealer. 


Development
From the second round to the last, the first to play is the player to the left of the dealer. After the round of “hole cards”, the dealer places three uncovered cards on the table for everyone (“flop”). The third round of bets starts, with the dealer placing the fourth common card on the table (called “turn” or “fourth street”). The fourth betting round then begins: the dealer places the last common card (“river” or “fifth street”). 


Showdown and Determining the Winner
After all the bets have been placed, we reach the showdown and determine the winner of the pot. Whoever has the highest score wins. Each player shows his covered cards. The winning combination is the best that can be made by combining the 2 covered cards with the 5 common cards: a player can use one, two or none of his covered cards. If two or more players have the same score, the pot will be equally divided among them. 


If there have been bets placed after the river, the player who made the last raise will be the first to show his score.


Omaha


Players
The maximum number of players allowed at a table is 8. 


Dealer
The dealer is identified by a large button (the dealer button). After the last hand the dealer passes the button to the player on his left. 


Blinds 
Every hand of Omaha starts with 2 blinds, the small blind and the big blind, which must be covered by the 2 players to the left of the dealer. The blinds are considered normal bets and, if necessary, the players that placed them only have to cover the difference between their respective blinds and the current bet. The players that have covered the small blind and the big blind, when it is their turn, have the possibility of choosing to fold (give up the hand), check (chip), call (see a bet) and raise (raise a bet), as well as any other player.. 


Dealing the Cards 
Each player will be dealt 4 covered cards, called “hole cards”. After the first round of bets 3 uncovered cards are placed on the table for all, the flop; after a new round of bets a four common card is placed on the table, the turn, and after another round of bets the fifth and final card is placed, the river. We now reach the final betting round. 


Betting Order
In Omaha there are 4 betting rounds. The first round is after the first 4 cards are dealt. The first active player is the player at the left of the big blind. In the subsequent rounds the first active player is the player to the left of the dealer. 


Showdown and Determining the Winner
After all the bets have been placed, we reach the showdown and determine the winner of the pot. Whoever has the highest score wins. Each player shows his covered cards. The winning combination is the best that can be made by combining the 2 covered cards with the 3 common cards. If two or more players have the same score, the pot will be equally divided among them. 


If there have been bets placed after the river, the player who made the last raise will be the first to show his score. Otherwise it will start with the player to the left of the dealer.


Omaha High/Low (8 or better)


Players
The maximum number of players allowed at a table is 8. 


Dealer
The dealer is identified by a large button (the dealer button). After the last hand the dealer passes the button to the player on his left. 


Blinds
Every hand of Omaha High/Low starts with 2 blinds, the small blind and the big blind, which must be covered by the 2 players to the left of the dealer. The blinds are considered normal bets and, if necessary, the players that placed them only have to cover the difference between their respective blinds and the current bet. The players that have covered the small blind and the big blind, when it is their turn, have the possibility of choosing to fold (give up the hand), check (chip), call (see a bet) and raise (raise a bet), as well as any other player. 


Dealing the Cards
Each player will be dealt 4 covered cards, called “hole cards”. After the first round of bets 3 uncovered cards are placed on the table for all, the flop; after a new round of bets a four common card is placed on the table, the turn, and after another round of bets the fifth and final card is placed, the river. We now reach the final betting round. 


Betting Order
In Omaha High/Low there are 4 betting rounds. The first round is after the first 4 cards are dealt. The first active player is the player at the left of the big blind. In the subsequent rounds the first active player is the player to the left of the dealer. 


Showdown and Determining the Winner
After all the bets have been placed, we reach the showdown and determine the winner of the pot. Whoever has the highest score wins the High, while the 5 lowest cards, provided that the hand is qualified (see below), win the Low. The winning combination is the best that can be made by combining the 2 covered cards (obligatory) with the 3 common cards If two or more players have the same score, the pot will be equally divided among them. If there have been bets placed after the river, the player who made the last raise will be the first to show his score. Otherwise it will start with the player to the left of the dealer. 


The pot is divided equally between the best hand for the High (the highest score) and the best hand for the Low (lowest score). In order for a player to qualify to win the Low, it is necessary that his hand has 5 different cards, among which the highest can not be higher than 8.


Soko


Note: this game is different than the others in determining the score. A four flush and a four straight beat a pair! 


Players
The maximum number of players allowed at a table is 8. 


Dealing the Cards
The cards are dealt clockwise starting with the first active player to the left of the dealer box. 


Ante
Before playing his hand each player must make an "ante" bet (invitation). This involves putting an amount, predetermined by the table limits, into the pot before the cards are dealt. 


First phase 
Every player receives 2 cards, one covered and the other uncovered. The covered card, the "hole card", cannot be seen by the other players and will be highlighted in grey. After this phase, each remaining player will be dealt three more uncovered cards. 


Bring-in 
After the cards are dealt, the player who has the lowest uncovered card will be called to make a forced bet (bring-in), which is usually equal to two times the ante, or to make a higher bet if the limit allows. If two players have the same lowest card, the suit is considered in the following order: spades, heats, diamonds and clubs (in descending order). After the first bring-in the game continues, clockwise, until the first betting round is complete. 


Betting Order 
In Soko there are 4 betting rounds. The first round is after the first 2 cards are dealt. The subsequent bets are made with the dealing of the third, fourth and fifth card. 


Showdown and Determining the Winner After all the bets have been placed, we reach the showdown and determine the winner of the pot. Whoever has the highest score wins. If two or more players have the same score, the pot will be equally divided among them. If an odd chip remains after the division, this will go to the player closest to the dealer box. 


If there have been bets placed after the river, the player who made the last raise will be the first to show his score. If bets have not been placed, the player with the best hand on the board will show his cards first. 


Order of points in Soko
1.Royal Flush 
2.Straight Flush
3.Four of a Kind 
4.Full House
5.Flush
6.Straight 
7.Three of a Kind
8.Two Pairs 
9.4-Flush 
10.4-Straight 
11.One Pair 
12.High Cards


7 Card Stud


Players
The maximum number of players allowed at a table is 8. 


Ante
Before playing his hand each player must make an "ante" bet (invitation). This involves putting an amount, predetermined by the table limits, into the pot before the cards are dealt. 


Dealing the Cards
Each player receives 3 cards: two covered and one uncovered. The two covered cards, the "hole cards", are not visible to the other places and are highlighted in grey. After this phase, each remaining player will be dealt three more uncovered cards. 


Bring-in 
After the cards are dealt, the player who has the lowest uncovered card will be called to make a forced bet (bring-in), which is usually equal to two times the ante, or to make a higher bet if the limit allows. If two players have the same lowest card the suit is considered in the following order: spades, heats, diamonds and clubs (in descending order). After the first bring-in the game continues, clockwise, until the first betting round is complete. 


Betting Order 
In 7-Card Stud there are 5 betting rounds. The first round is after the first 3 cards are dealt The subsequent bets are made with the dealing of the fourth, fifth, sixth and seventh card. 
The player with the highest (uncovered) score is the first to bet. 


Showdown and Determining the Winner
After all the bets have been placed, we reach the showdown and determine the winner of the pot. Whoever has the highest score using 5 of his 7 cards is the winner. If two or more players have the same score, the pot will be equally divided among them. If an odd chip remains after the division, this will go to the player closest to the dealer box. If there have been bets placed after the seventh card (seventh street), the player who made the last raise will be the first to show his score. If bets have not been placed, the player with the best hand on the board will show his cards first. 


Special Rules
If after the fourth card (fourth street) a player has an uncovered pair, he can bet/raise up to double the table limit. A maximum of 3 raises is allowed. 
If the cards remaining in the deck are not enough to deal a seventh card to each player, an uncovered card will be placed on the table for everyone. In this case all the players use this card as a seventh card and bets are not allowed in the last round.


7 Card Stud High/Low (8 or better)


Players
The maximum number of players allowed at a table is 8. 


Ante
Before playing his hand each player must make an "ante" bet (invitation). This involves putting an amount, predetermined by the table limits, into the pot before the cards are dealt. 


Dealing the Cards
Each player receives 3 cards: two covered and one uncovered. The two covered cards, the "hole cards", are not visible to the other places and are highlighted in grey. After this phase three more uncovered cards and one last covered card will be dealt to each player. 


Bring-in
After the cards are dealt, the player who has the lowest uncovered card will be called to make a forced bet (bring-in), which is usually equal to two times the ante, or to make a higher bet if the limit allows. If two players have the same lowest card the suit is considered in the following order: spades, heats, diamonds and clubs (in descending order). After the first bring-in the game continues, clockwise, until the first betting round is complete. 


Betting Order 
In 7-Card Stud High/Low there are 5 betting rounds. The first round is after the first 3 cards are dealt The subsequent bets are made with the dealing of the fourth, fifth, sixth and seventh card. 
The player with the highest (uncovered) score is the first to bet. 


Determining the score
Showdown and Determining the Winner. The highest score using 5 cards wins. If there is a tie in the highest score, the part of the pot reserved for this will be equally divided. If there is an extra chip, this will go to the player closest to the dealer box. In case of bets after the seventh card, the last player to make a bet or raise will be the first to show his score. If no bets have been made after the seventh card, the player with the highest uncovered score will be the first to show his score. The pot will be divided between the highest score and the lowest score. 7 Card Stud H/L is place based on “8 or better”, which means that a score must be at least eight to be eligible to win the pot.
After all the bets have been placed, we reach the showdown and determine the winner of the pot. Whoever has the highest score wins the High, while the 5 lowers cards, provided that the hand is qualified (see below), win the Low. The winning combination is the best you can obtain using 5 of your 7 cards. If two or more players have the same score, the pot will be equally divided among them. If an odd chip remains after the division, this will go to the player who has won the High. If the pot is divided among more High hands, the odd chip will go to the player closest to the dealer box. 


If there have been bets placed after the seventh card (seventh street), the player who made the last raise will be the first to show his score. Otherwise it will start with the player to the left of the dealer. 


The pot is divided equally between the best hand for the High (the highest score) and the best hand for the Low (lowest score). In order for a player to qualify to win the Low, it is necessary that his hand has 5 different cards, among which the highest cannot be higher than 8. 


Special Rule
If the cards remaining in the deck are not enough to deal a seventh card to each player, an uncovered card will be placed on the table for everyone. In this case all the players use this card as the seventh card and bets are not allowed in the final round.
 

5 Card Draw


Players
The highest number of players allowed at a table is 6. 


Dealer
The dealer can be identified with a large button (the dealer button). After the last hand the dealer passes the button to the player on his left. 


Blinds
Every hand of 5-Card Draw starts with 2 blinds, the small blind and the big blind, which must be covered by the 2 players to the left of the dealer. The blinds are considered normal bets and, if necessary, the players that placed them only have to cover the difference between their respective blinds and the current bet. The players that have covered the small blind and the big blind, when it is their turn, have the possibility of choosing to fold (give up the hand), check (chip), call (see a bet) and raise (raise a bet), as well as any other player. 


Dealing the Cards
Each player receives 5 covered cards. 


Drawing cards
After the first betting round is complete, each player has the possibility of drawing from 0 to 5 cards. 30 seconds are allowed for the draw. If nothing happens in this time period the player will not be able to change any card and will not be able to bet or raise after the draws have been completed. To change, first click on the card you wish to discard and click "Discard". The discarded cards will be grey. If you change your mind, before clicking on the "Discard" button, you will be able to change your selection by simply clicking on the grey cards again. 


Betting Order 
In 5-Card Draw there are 2 betting rounds. The first round is after the first 5 cards are dealt The first active player is the player at the left of the big blind. In the next round, after the cards have been drawn, the first active player is the player to the left of the dealer. All the players, regardless of whether or not they are in the small blind or big blind position, can raise. 


Showdown and Determining the Winner
After all the bets have been placed, we reach the showdown and determine the winner of the pot. Whoever has the highest score using his 5 cards. If two or more players have the same score, the pot will be equally divided among them.
If there have been bets placed after the draw, the player who made the last raise will be the first to show his score. Otherwise it will start with the player to the left of the dealer.
In the improbable case that there are not enough cards to complete the draw, the discarded cards will be used. When you draw, therefore, you can receive cards discarded by other players at the table (but not your own discarded cards).


Deuce To Seven (2-7) Triple Draw


Order of Scores
In 2-7 Triple Draw the lowest score with 5 cards wins the pot. The best hand is 2-3-4-5-7. The ace only works as the highest card. 


Players
The maximum number of players allowed at a table is 6. 


Dealer
In 2-7 Triple Draw a ball (the "dealer button") indicates the dealer. The cards are dealt in a clockwise manner to every hand. 


Blinds
Every hand of 2-7 Triple Draw starts with 2 blinds, the small blind and the big blind, which must be covered by the 2 players to the left of the dealer. The blinds are considered normal bets and, if necessary, the players that placed them only have to cover the difference between their respective blinds and the current bet. The players that have covered the small blind and the big blind, when it is their turn, have the possibility of choosing to fold (give up the hand), check (chip), call (see a bet) and raise (raise a bet), as well as any other player. 


Dealing the Cards
Each player receives 5 covered cards:


Drawing Cards
After the first betting round is complete, each player has the possibility of drawing 0 to 5 cards. After each draw there is a new betting round, until all the players have had the chance to draw cards three times. 30 seconds are allowed for the draw. If nothing happens in this time period the player will not be able to change any card and will not be able to bet or raise in the next betting round. If a player acts in time, he will be able to bet in the next round.
To draw, first click on the card you wish to discard and then click "Discard". The discarded cards will be grey. If you change your mind, before clicking on the "Discard" button, you will be able to change your selection by simply clicking on the grey cards again. 


Betting Order
In 2-7 Triple Draw there are 4 betting rounds, with the same structure as Texas Hold’em. The first round is after the first 5 cards are dealt The first active player is the player at the left of the big blind. In the next rounds, after each draw, the first active player is the player to the left of the dealer. All the players, regardless of whether or not they are in the small blind or big blind position, can raise. 


Showdown and Determining the Winner
After all the bets have been placed, we reach the showdown and determine the winner of the pot. The player with the lowest score using his 5 cards wins. If two or more players have the same score, the pot will be equally divided between them.
If there have been bets placed after the draw, the player who made the last raise will be the first to show his score. Otherwise it will start with the player to the left of the dealer. 


Insufficient Cards 
In the improbable case that there are not enough cards to complete the draw, the discarded cards will be used. When you draw, therefore, you can receive cards discarded by other players at the table (but not your own discarded cards in that round).


Americana


Keep in mind that Americana is played with a deck of thirty-two (32) cards, from the ace to the seven. 
In Americana, A-7-8-9-10 is a minimum Straight.
There is also a difference compared to "normal" hand ranking as a Flush beats a Full House. 


Players
Up to 6 players are allowed in a game. 


Table
The cards are dealt clockwise, starting with the first active player after the dealer box. 


Ante 
Americana is played with one ante. Before dealing any cards, it is necessary to determine the ante. 


Dealing
Every player receives 2 cards, one covered and one uncovered. The first card dealt is the "hole card" and cannot be seen by the other players. It is highlighted in grey. Next, each remaining player receives another 3 uncovered cards. 


Bring-in 
The player that shows the highest card after dealing, must make a forced bet (bring-in) which is usually 2 times the ante, or make a higher bet if the limit allows. In order to determine the bring-in, the pairs in the card rank are divided by suit in the following order: spades, hearts, diamonds and clubs (in descending order). After the initial bring-in or bet, the game continues clockwise until everyone has made a bet. 


Betting Order 
In Americana, there are 4 betting rounds. The first betting round takes place after every player has received his first two cards. Every player receives the 3rd, 4th and 5th card, and another betting round starts. 


Showdown
If there are no other bets, after all the cards are dealt, the showdown takes place, which determines the winner (the kicker determines it). The hand with the 5 best cards wins the pot. If two or more players have the same hand, the pot will be divided between them. In there is an odd chip, the pot will be assigned to the player closest to the dealer box. 
In case of "fifth street" bets, the player who made the last bet or raise will be the first to have to show his cards. If bets have not been placed, the player with the best hand on the board will show his cards first. 


Card ranking in Americana
1. Royal Flush
2. Straight Flush 
3. Four of a Kind 
4. Flush 
5. Full House
6. Straight 
7. Three of a Kind
8. Two Pairs 
9. Pair
10. Highest card
 

Telesina


Keep in mind that Telesina is played with a "French" deck of cards, consisting of thirty-two cards, from the ace to the seven. 


Players
A maximum of 6 players can participate in the same game. 


Dealer
The cards are dealt clockwise starting with the first player after the dealer button. 


Ante 
Telesina is played with one ante. Before the cards are dealt, the bets must be placed by each player participating in the game. 


Dealing
Every player receives 2 cards, one covered and one uncovered. The first card to play is the "hole card" and cannot be seen by the other players. It can be identified by the grey background. Each remaining player will receive three more uncovered cards. After the fifth card has been dealt and the betting round is finished, a card will be placed at the centre of the table. This is a common card called the Vela card, which can be used by all the players to improve their hands and start the last betting round. 


Bring-In 
The player who has the highest card after the cards are dealt must make a forced bet (bring-in) for an amount that is normally 2 times the ante, or make a higher bet if the limit allows. In order to determine the value of the bring-in, ties in calculating the value of the cards will be assessed according to suit, with the order being Hearts, Diamonds, Clubs and Spades (in descending order). After the bring-in or initial bet, the game continues clockwise until the betting round is finished. 


Betting Order 
In the game of Telesina there are 5 betting rounds. The first betting round takes place after every player has received his first two cards. Every player will then receive a 3rd, 4th and 5th card and a betting round will take place after each new card. The last betting round will take place after the Vela card has been uncovered. 


Showdown 
If there are no more bets, after all the cards are dealt and after having chosen the Vela card, the winner will be determined with a Showdown. The player with the best hand of 5 cards will win the pot. If two or more players have the same hand, the pot will be divided between them. If there is an odd chip, this will be assigned to the player closest to the dealer box.
If there is a bet on the "5th street" card, the player who made the last bet or raise must show his cards. If bets have not been placed, the player with the best hand on the board will show his cards first. 


Value of the cards in the game of Telesina
Straight Flush (five cards in numeric sequence and of the same suit)
Four of a Kind (four cards of the same value)
Flush
Full House (three cards of the same value and one pair)
Straight (five cards in numeric sequence)
Three of a kind (three cards of the same suit)
Two Pairs
One Pair 
High Card 


Straight Flush
Five cards in numeric sequence of the same suit.
If two players have a Straight Flush, whoever has the highest card in the Straight Flush wins. If there is a tie between the highest cards, the Straight Flush with the highest suit will win.
Special rule: if only two players remain, the highest Straight Flush (A, K, Q, J, T of Hearts) will be beat by the lowest Straight Flush (T, 9, 8, 7, A of Spades). 


Four of a Kind
Four cards of the same numeric value. If two players have four of a kind in their hands, whoever has the cards with the highest numeric value wins. 


Flush 
Five cards of the same suit. If two players have a Flush in their hands, the winner is the player with the higher suit (in this order: Hearts, Diamonds, Clubs and Spades). 


Full House
Three cards of the same value and one pair. 
If two players have a Full House, the player with the three cards of the highest value wins. 


Straight
Five cards in numeric sequence, of different suits.
The ace can be used as the first card in the Straight (A, K, Q, J, T) and as the last card in the Low straight (T, 9, 8, 7, A).
If two players have a Straight, the player with the highest card wins. 
If two players have a Straight and their highest cards have the same value, the player with the card of the highest suit wins. 


Three of a Kind
Three cards of the same numeric value. 
If two or more players have three cards of the same value, the player with the highest numbered cards will win. 


Two Pairs
The value is for the various hands with two pairs is determined as follows: If two players have two pairs, the player with the numerically highest pair wins. If both highest pairs are of the same value, the player with the highest second pair wins. If the second pair also has the same numeric value, the winner will be determined by the highest fifth card. If the Vela card is the kicker in the decision between two hands with two pairs of the same value, the winner with the highest suit in the highest pair wins. 


One Pair
Two cards with the same numeric value. If two players have the same type of pairs, the player with the highest side card (kicker) wins. If the highest card of both players is of equal value, the winner will be decided by the highest kicker suit. 


High Card
The value sequence of the cards starts with the ace and goes to seven, in the order of Hearts, Diamonds, Clubs and Spades. For example, a player who has an ace of hearts and a queen of clubs will win compared to a player who has an ace of diamonds and a king of clubs.


32 Card Draw (32 Card Poker)


Please note: 32-Card Draw is played with a deck of thirty-two (32) cards, from the Ace to Seven. 
In 32-Card Draw A-7-8-9-10 is the lowest straight.
There is also a difference compared to the value of "regular" hands, because a Flush beats a Full House. If two players have the same hand, the suit of the cards determines the winner in this order: Hearts, Diamonds, Clubs, Spades. 


Players
Up to 5 players can play at the same game. 


Dealer
In 32-Card Draw a disc ("dealer button") indicates who the dealer is. 
The disc moves clockwise among the players. 


Blinds
32-Card Draw is played with two blinds, "small blind" and "big blind". 
Before the cards are dealt, the players must make these bets. The player to the left of the dealer makes the bet for the small blind and the next player makes the bet for the big blind.
The blinds are considered "live" bets. If you have placed a bet, you are only required to bet the difference, if there is one, between your blind and the current bet. The players who have bet the blinds have the option to fold, check, call and raise. 


Dealing
Each player receives five covered cards. 


Draw
When the first betting round is finished, each player may discard 0-4 cards to draw new cards. Each player has 30 seconds to draw cards, and if the player does not act in these 30 seconds, 0 cards are drawn and the player will not be able to bet or raise after this phase. To discard, just click on the card to be discarded and click "Discard". The cards you have chosen to discard will be grey. Before clicking "Discard" you can change your selection by clicking again on the grey card. 


Betting Order
In 32-Card Draw there are two betting rounds. The first, after each player has received 5 cards; the player to the left of the big blind is the first to play. In the second betting round, after each player has received his new cards, the first player still in the game after the big blind is the first to play. Players with or without blinds can raise the stakes in the game. 


Showdown
When there are no more bets and all of the cards have been dealt, it's time for the showdown to determine the winner. The best hand wins. 
Since the suits have value in this game, there is no automatic sorting of stakes between players.
If there have been bets after the cards have been re-dealt, the player who made the last bet or raise is the first to show his cards. 
Otherwise, the first player after the big blind shows his hand first. 
The same rule applies when there are side pots or when one or more players has gone all in before the cards have been re-dealt.
If there are not enough cards to complete the game, the discarded cards are mixed and dealt. A player will never receive his discarded cards again, but he may receive cards discarded by others. 


Split
32-Card Draw has a special function for the split, which appears following the button for the first player who plays after the cards are re-dealt. If all the players opt for the split, the pot is divided equally among all the active players. 


If the first player opts for the split, the following player will be offered the same option. This option can be passed from player to player, unless a player does not choose any other action, in which case the split option is not available for other players.
If there are side pots, a player always has the right to decline the split. In any case, this influences only the pots to which it belongs. 


Value of hands
The rules that determine the value of the hands are there to ensure that there will never be a tie between two hands:
1. Royal flush
2. Straight flush
3. Poker
4. Flush
5. Full House
6. Straight
7. Three of a kind
8. Two pairs
9. Pair
10. High card 


Ranking of suits:
1. Hearts
2. Diamonds
3. Clubs
4. Spades

Royal flush:
Ace, King, Queen, Jack and ten of the same suit.
If two or more players have a royal flush: the royal flush with the higher ranking suit wins. 


Straight flush: 
Five cards in sequence, of the same suit.
If two or more players have a straight flush: the highest cards at the end of the flush wins. If the highest card is the same for both players, the higher suit wins.
Aces work as first or last card: a straight flush can be A-7-8-9-10 or 10-J-Q-K-A. A-7-8-9-10 is the lowest straight. 


Poker: 
Four cards of the same value, and another card.
If two or more players have poker: the highest poker hand wins. 


Flush: 
Five cards of the same suit.
If two or more players have a Flush: the player with the highest card wins; if necessary, the second, third, fourth or fifth card are taken into consideration. If all five cards have the same value, the highest suit wins. 


Full House: 
Three of a kind and a pair.
If two players have a Full House, the highest set of three of a kind wins. 


Straight: 
Five cards in sequence.
If two or more players have a Straight, the highest card in the straight wins. If the highest card is the same for both players, the higher suit wins. Aces work as first or last card: a straight flush can be A-7-8-9-10 or 10-J-Q-K-A. A-7-8-9-10 is the lowest straight. 


Three of a Kind: 
Three cards of the same value, and two different cards on the side. 
If two players have Three of a Kind the highest set wins. 


Two Pairs: 
Two cards with the same value, and another two cards with the same value (but different than the first pair) and another card.
When two or more players have two pairs, the highest pair wins. If the players have the same pair, the highest second pair wins. If the players have identical pairs, the highest card wins. If they have identical pairs, and the same card, the highest suit wins. 


Pair: 
Two cards with the same value, and three unrelated cards.
When two or more players have a pair: the highest pair wins. If the players have the same pair, the highest card among the remaining three wins, and if necessary the second or third card is used to decide the winner. If both have the same pair and the same three cards, the highest suit wins. 


High card: 
Any hand that does not fall into the categories mentioned above.
When two or more players do not even have a pair, the highest card wins. The second, third or fourth highest card, or the card with the lowest value, is used to determine the winner. If the value of the cards is the same, the highest suit of the highest card determines the winner.
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